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| Term | Definition |
|---|---|
| Solution | A FrameworX project stored as a .dbSLN file containing all configuration |
| Tag | A data element in the Unified Namespace — the atomic unit of real-time data |
| UserType (UDT) | A custom tag template that defines member tags and auto-updates instances |
| Point | A tag mapped to a physical device address for reading/writing field data |
| Channel | A protocol configuration defining how to communicate with a class of devices |
| Node | A specific device address within a channel |
| Display | An operator interface screen (Canvas for absolute layout, Dashboard for grid layout) |
| Symbol | A user-authored reusable graphic component with customizable appearance and behavior |
| WizardSymbol | A pre-built symbol (TANK, VALVE, PUMP, MOTOR, BLOWER) with easy customization |
| CodeBehind | C# or VB.NET code embedded in a display for event handling and custom actions |
| Layout | A screen region definition (Header, Footer, Menu, SubMenu, Content) for the running application |
| Hot ReloadUpdate | Applying configuration changes to a running solution without restart |
| Execution Profile | Development (unrestricted) or Production (operational restrictions) mode |
| TagProvider | An external data source that dynamically populates the UNS with tags |
| Asset() | A function for dynamic access to UNS paths, essential for TagProvider data |
| SolutionCenter | The application for selecting, launching, and managing solutions |
| SolutionCategories | Object labels applied across the solution — the MCP label marks AI-created objects. The labels each object has are visible on the Column/Property Category of the object. |
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Getting Started: [Quick Start Guide] — Build your first solution in 30 minutes
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