Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

Overview

Used to insert an external image file from your computer into the solution configuration, like such as an icon, wallpaper, object, or background image. You can manage the imported images at DisplaysImages. After  After the image is imported, you no longer need the original file. Images can be used as color brushes for any drawing object, and they can even be used as "color" or in the ColorFill dynamic attributes.

On this page:

Table of Contents
maxLevel3
stylenone


Image Added


Working with Display Images

You can import any image file in the Displays / Images. This creates

Understanding Images resources

To import a image file navigate to DisplaysImages. There is

a repository of images for the application that is stored inside the

solution

project database file

, so you

. You do not need the original files anymore. These images can be used to be the

fill

Fill of an object, such as rectangles, ellipses, LabelBoxes, paths, page background, or target color in runtime dynamics using colors. 

Supported file types include .bmp, .gif, .ico, .jpg, .svg, .png, .tiff, and .wdp.

If you need to update an image with a new version, you can replace it, and it will be updated throughout the application. Be sure to keep the resource name the same.To manage resources:

You can use any image file to fill or "paint" an object when you create displays in Display / Draw.

Importing Image resources

  1. Go to Displays

images
  1. → Images.

  2. Click Import Images.

  3. Navigate to

where
  1. the folder of the images

are that
  1. you want to import.

  2. Select the image files and click Open.

In each row, enter or select information, as needed.

You can use any image file to fill or "paint" an object when creating displays from Draw/Drawing.

You can import the following file types:

.bmp

.gif

.ico

.jpg

.png

.tiff

.wdp

Adding image to displays

  1. Go to Displays / Draw.

  2. On the Components Panel, click on the Images Component category.

  3. Select the image and click in the Draw area.

Image Added


Info

Typically, you may use UNIFORM or FILL for image stretching. The image (using the Appearance menu to the left) can be applied to any graphical shape in the display. 



Displays Images Table

You apply the images directly in the Draw interface, so it is usually not necessary to visit this table, except for importing new images or managing image resources.

Displays Images Table

Image Properties References

The table provides a reference for the Image properties.

Image table

Name

Edit the default name.

Description

Enter a description of this image.

Folder

Specify the folder where the resource is

ResourceType

Specify the type of the resource

Dimension

Read-only. Show the dimension of the resource file

Size

Read-only. Show the size of the resource file



In this section:

Page Tree
root@parent
spacesV10