Script References refer to external DLLs (Dynamic Link Libraries) incorporated for compiling scripts or display codes in solution. These references allow users to extend the capabilities of their scripts by leveraging additional functionalities provided by external libraries.
On this page:
To add a Script Reference, follow the steps below:
Once added, a new row will appear in the References table corresponding to the DLL file you selected. To see more information about Managing External DLLs, please the the Manage External DLLs page.
The following is a table describing each available property field for script classes:
If a property column is not visible on the grid, enable it by right-clicking the grid header and selecting it from the list. |
Property | Description |
---|---|
Target Domain | Specifies the domain where the DLL will be used (client or server). |
Net Assembly Name | The name of the reference. |
Default Namespace | The default namespace used by the DLL. |
Resolved | Indicates whether the reference has been successfully resolved. A checkmark symbol (?) signifies that the DLL import compiled without errors, whereas an 'X' indicates that there were compilation errors. If you encounter an 'X', hover over the line of your Script Reference to view the error code and a description of the problem. |
Portable | Shows if the DLL is portable across different platforms. |
Assembly Path Local | The local path of the assembly file. |
Assembly Path Runtime | The runtime path of the assembly file used during execution. |
In this section...